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Titlebook: Universal Access in Human-Computer Interaction: Design and Development Methods for Universal Access; 8th International Co Constantine Steph

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樓主: Arthur
11#
發(fā)表于 2025-3-23 13:16:25 | 只看該作者
Tests with Blind Programmers Using AWMo: An Accessible Web Modeling Tool on other electronic medium, the concern related to the access blind and visually impaired citizens is raised. But still, some types of data remain intrinsically unaccessible such as software models, that are generally represented by visually rich diagrams which are inaccessible to screen readers. T
12#
發(fā)表于 2025-3-23 13:58:43 | 只看該作者
Choice-Based Authentication: A Usable-Security Approachg access with the goal of protecting the confidentiality and integrity of the system. However, with the large variety of software applications that an end user interacts with daily, authentication is becoming a usability issue that has the potential to weaken a system’s overall security. The increas
13#
發(fā)表于 2025-3-23 20:10:19 | 只看該作者
3D Facial Biometric Database – Search and Reconstruction of Objects Based on PCA Modescal features. Traditional anthropometric database contains information only about some characteristic points recorded as linear or angular dimensions. The current face recognition systems are also based on the two-dimensional information. To increase level of security the methods need to operate on
14#
發(fā)表于 2025-3-23 23:23:24 | 只看該作者
Improved Model-Driven Engineering of User-Interfaces with Generative Macross generating user-interface code, either entire or partial, providing a tangible basis for programmers to introduce custom refinements and extensions. The latter introduces two maintenance issues: (i) once the generated code is modified the source-to-model extraction path, if supported, is broken; a
15#
發(fā)表于 2025-3-24 04:48:21 | 只看該作者
16#
發(fā)表于 2025-3-24 06:39:19 | 只看該作者
Automatic Detection of Features (Markers) on a Three-Dimensional Model of a Human Facein the case of 3D scanned data, registration is required. One of possible choices is elastic registration based on the known positions of certain markers (features) on the surface of each scanned object..The present paper targets the method of automatic detection of such markers on the scanned human
17#
發(fā)表于 2025-3-24 11:31:53 | 只看該作者
Gamification in the Development of Accessible Software a gamification application. The goal of the framework is to develop an online platform for software developers to aid them in designing accessible applications, finding help on the topic etc. A software stack will be derived taking a typical game development project as an example. We will further i
18#
發(fā)表于 2025-3-24 18:20:30 | 只看該作者
Conference proceedings 2014eraction, UAHCI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 14 other thematically similar conferences..The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was
19#
發(fā)表于 2025-3-24 22:24:00 | 只看該作者
Designer Requirements for Visual Capability Loss Simulator Tools: Differences between Design Discipltion with clients, hoever, the industrial and engineering designers required two tools, depending on the stage of the design process. To increase their uptake, simulator tools should be used in education.
20#
發(fā)表于 2025-3-25 03:11:12 | 只看該作者
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