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Titlebook: Neo-Simulation and Gaming Toward Active Learning; Ryoju Hamada,Songsri Soranastaporn,Vinod Dumblekar Book 2019 Springer Nature Singapore P

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發(fā)表于 2025-3-25 04:00:18 | 只看該作者
A Perspective on the Needs for Simulation and Gaming Technology in Outpatient Carets. Advancement in medical research and innovation generated tremendous health information required by caregivers to provide accurate, effective, and swift treatment and cure for patients. Traditional health information systems and user interfaces do not provide effective display, search, retrieve,
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發(fā)表于 2025-3-25 11:06:06 | 只看該作者
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發(fā)表于 2025-3-25 15:44:53 | 只看該作者
Co-creating Prototype Improvement Using Participatory Design on the Development of a Serious Game inghlights the fact that participants as co-creators tend to suggest improvements of the prototype in the fundamental concept of the game, while as game evaluators, the participants tend to suggest functional improvements in game mechanism aspects to improve the game’s effectiveness.
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發(fā)表于 2025-3-25 16:46:50 | 只看該作者
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發(fā)表于 2025-3-25 23:11:58 | 只看該作者
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發(fā)表于 2025-3-26 03:46:16 | 只看該作者
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發(fā)表于 2025-3-26 07:13:13 | 只看該作者
McCulloch introduces the section on spatial settings and – last but not least – Elizabeth Churchill previews the topic of social glue. The indivi978-1-4471-2528-0978-1-84882-727-1Series ISSN 1431-1496
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發(fā)表于 2025-3-26 11:50:52 | 只看該作者
29#
發(fā)表于 2025-3-26 12:56:10 | 只看該作者
2197-8832 , whichhave still not been fully elucidated. Developing a simulation and gaming culture and making it sustainable in the next decade are the purpose of this book..978-981-13-8041-9978-981-13-8039-6Series ISSN 2197-8832 Series E-ISSN 2197-8840
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發(fā)表于 2025-3-26 18:30:15 | 只看該作者
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