找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Intelligent Technologies for Interactive Entertainment; First International Mark Maybury,Oliviero Stock,Wolfgang Wahlster Conference proce

[復(fù)制鏈接]
31#
發(fā)表于 2025-3-26 23:13:44 | 只看該作者
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides creativity and fun. The visitors can use instrumented 3D puzzle pieces to assemble a car. The key idea of our edutainment framework is that all actions of a visitor are tracked and commented by two life-like guides. Visitors get the feeling that the anthropomorphic characters observe, follow and un
32#
發(fā)表于 2025-3-27 02:52:10 | 只看該作者
Drawings as Input for Handheld Game Computerstion of simple line drawing on this device, with focus of attention on robustness and real-time behavior. The results of our experiments show that with devices that are now becoming available in the consumer market, effective image recognition is possible, provided a clear application domain is sele
33#
發(fā)表于 2025-3-27 06:22:21 | 只看該作者
34#
發(fā)表于 2025-3-27 11:27:03 | 只看該作者
Interacting with a Virtual Rap Dancerideo stream of a human dancer. In the current version its moves are generated from a lexicon that was derived manually from the analysis of the video clips of nine rap songs of different rappers. The system also allows for adaptation of the moves in the lexicon on the basis of style parameters.
35#
發(fā)表于 2025-3-27 14:40:45 | 只看該作者
36#
發(fā)表于 2025-3-27 19:58:53 | 只看該作者
37#
發(fā)表于 2025-3-28 00:27:32 | 只看該作者
38#
發(fā)表于 2025-3-28 04:51:25 | 只看該作者
Disjunctor Selection for One-Line Jokesalled the punchline). This relationship is at the heart of what makes this common type of joke humorous. We have implemented this model in a system, DisS (Disjunctor Selector), which, given a joke set-up, can select the best disjunctor from a list of alternatives. DisS agrees with human judges on th
39#
發(fā)表于 2025-3-28 10:12:08 | 只看該作者
Discovering the European Heritage Through the ChiKho Educational Web Gamehitecture. We finally presents preliminary usability results from tests with final users which we performed in the four ChiKho exhibition sites (London, Genoa, Plovdiv and Kedainiai), where we launched a prototype version of the web game.
40#
發(fā)表于 2025-3-28 11:19:40 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-24 20:14
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
玛纳斯县| 鄂伦春自治旗| 行唐县| 溧阳市| 循化| 永丰县| 瑞丽市| 定日县| 寻乌县| 漳州市| 内乡县| 诸暨市| 都江堰市| 中方县| 军事| 嘉黎县| 松滋市| 灵台县| 江川县| 东平县| 沙湾县| 那曲县| 奎屯市| 南溪县| 冕宁县| 万源市| 迭部县| 英山县| 三亚市| 金川县| 和静县| 纳雍县| 万荣县| 伊春市| 四平市| 静宁县| 安徽省| 吕梁市| 丰都县| 古田县| 平江县|