找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Transforming Learning and IT Management through Gamification; Edmond C. Prakash,Madhusudan Rao Book 2015 The Editor(s) (if applicable) and

[復(fù)制鏈接]
查看: 28568|回復(fù): 35
樓主
發(fā)表于 2025-3-21 19:37:36 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification
編輯Edmond C. Prakash,Madhusudan Rao
視頻videohttp://file.papertrans.cn/929/928490/928490.mp4
概述Illustrates the significant benefits for IT managers and educators to use gamification as a powerful learning tool.Provides successful case studies in Gamification that highlight practical tips techni
叢書(shū)名稱(chēng)International Series on Computer, Entertainment and Media Technology
圖書(shū)封面Titlebook: Transforming Learning and IT Management through Gamification;  Edmond C. Prakash,Madhusudan Rao Book 2015 The Editor(s) (if applicable) and
描述.This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues..IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations..
出版日期Book 2015
關(guān)鍵詞Education; IT management; edutainment; game mechanics; information technology
版次1
doihttps://doi.org/10.1007/978-3-319-18699-3
isbn_softcover978-3-319-37120-7
isbn_ebook978-3-319-18699-3Series ISSN 2364-947X Series E-ISSN 2364-9488
issn_series 2364-947X
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification影響因子(影響力)




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification影響因子(影響力)學(xué)科排名




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification被引頻次




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification被引頻次學(xué)科排名




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification年度引用




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification年度引用學(xué)科排名




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification讀者反饋




書(shū)目名稱(chēng)Transforming Learning and IT Management through Gamification讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶(hù)組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:34:50 | 只看該作者
第128490主題貼--第2樓 (沙發(fā))
板凳
發(fā)表于 2025-3-22 01:48:51 | 只看該作者
板凳
地板
發(fā)表于 2025-3-22 05:33:30 | 只看該作者
第4樓
5#
發(fā)表于 2025-3-22 12:38:18 | 只看該作者
5樓
6#
發(fā)表于 2025-3-22 16:36:52 | 只看該作者
6樓
7#
發(fā)表于 2025-3-22 17:27:42 | 只看該作者
7樓
8#
發(fā)表于 2025-3-22 23:35:58 | 只看該作者
8樓
9#
發(fā)表于 2025-3-23 03:19:53 | 只看該作者
9樓
10#
發(fā)表于 2025-3-23 06:56:08 | 只看該作者
10樓
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-27 16:21
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
威远县| 丰原市| 星座| 江山市| 铜梁县| 新干县| 阳泉市| 淮南市| 邳州市| 通州市| 景泰县| 乐安县| 北川| 织金县| 谷城县| 黄梅县| 柳林县| 大竹县| 葫芦岛市| 康马县| 金寨县| 金川县| 溧水县| 怀远县| 新化县| 治多县| 诸暨市| 淮滨县| 旬阳县| 调兵山市| 泰来县| 竹山县| 尼木县| 九龙城区| 石台县| 和林格尔县| 文山县| 临洮县| 邢台县| 淮安市| 克拉玛依市|