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Titlebook: Mobile Strategy; Marken- und Unterneh Mark W?chter Book 2016 Springer Fachmedien Wiesbaden 2016 Mobile Marketing.Mobile Commerce.mCommerce.

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11#
發(fā)表于 2025-3-23 12:59:09 | 只看該作者
Robert Ellis,Sarah Kendal,Steven J. TaylorExplores a broad range of historical perspectives on mental health and illness..Chapters cover a broad chronological and geographical scope, from the early modern period to the late twentieth century,
12#
發(fā)表于 2025-3-23 15:07:37 | 只看該作者
https://doi.org/10.1007/978-3-642-18452-9OpenGL; augmented reality; authoring; computer graphics; e-learning standards; educational games; game des
13#
發(fā)表于 2025-3-23 21:50:59 | 只看該作者
Jürgen Giesecke,Emil Mosonyite Vorstellung zu haben, denken wir uns, das Gebl?se f?rdere Luft; sollte es sich bei dem gef?rderten Medium nicht um ein Gas, sondern um eine tropfbare Flüssigkeit handeln, spricht man im allgemeinen nicht von einem Gebl?se, sondern von einer Pumpe.
14#
發(fā)表于 2025-3-23 23:07:21 | 只看該作者
15#
發(fā)表于 2025-3-24 04:39:38 | 只看該作者
16#
發(fā)表于 2025-3-24 09:47:11 | 只看該作者
https://doi.org/10.1007/978-3-322-86413-0For literature on COO research and selected papers see Bilkey and Nes 1982; Johansson et al. 1985; Maheswaran 1994; Peterson and Jolibert 1995; Verlegh and Steenkamp 1999; Liefeld 1993; Papadopoulos and Heslop 1993; Baughn and Yaprak 1993; Al-Sulaiti and Baker 1998; Gürhan-Canli and Maheswaran 2000;
17#
發(fā)表于 2025-3-24 14:04:05 | 只看該作者
Alexander Hahn,Katharina Klugsuch as fermentation, bio-oxidation, nitrification, and denitrification) and (b) a membrane separator for subsequent solids–liquid separation. In a chemical engineering fermentation process, the solids may be yeasts and the liquid may be an alcohol. In an environmental engineering process, the solid
18#
發(fā)表于 2025-3-24 17:20:26 | 只看該作者
19#
發(fā)表于 2025-3-24 21:38:47 | 只看該作者
Georgi A. Markov,Anne Hoffmann,Oliver Creightoncontinuous dialogue between game (narrative) designer and the player, in which the designer provides the setting, circumstances and the narrative corresponding to the game’s aim, while the player experiences a unique version of that world, based on their own decisions and actions made for that setti
20#
發(fā)表于 2025-3-25 00:04:09 | 只看該作者
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