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Titlebook: Intelligent Virtual Agents; 9th International Co Zsófia Ruttkay,Michael Kipp,Hannes H?gni Vilhjálms Conference proceedings 2009 Springer-Ve

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發(fā)表于 2025-3-27 01:00:25 | 只看該作者
32#
發(fā)表于 2025-3-27 02:25:38 | 只看該作者
Conference proceedings 2009. Intelligent virtual agents (IVAs) are interactive characters that exhibit hum- like qualities and communicate with humans or with each other using natural human modalities such as speech and gesture. They are capable of real-time perception, cognition and action, allowing them to participate in a
33#
發(fā)表于 2025-3-27 07:32:49 | 只看該作者
0302-9743 etherlands. Intelligent virtual agents (IVAs) are interactive characters that exhibit hum- like qualities and communicate with humans or with each other using natural human modalities such as speech and gesture. They are capable of real-time perception, cognition and action, allowing them to partici
34#
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發(fā)表于 2025-3-27 22:43:01 | 只看該作者
A Probabilistic Model of Motor Resonance for Embodied Gesture Perceptiones hierarchical levels of motor representation (commands, programs, schemas) that are employed and start to resonate probabilistically to visual stimuli of a demonstrated movement. The model is described and evaluation results are provided.
38#
發(fā)表于 2025-3-28 02:12:53 | 只看該作者
Intelligent Expression-Based Character Agent Systemscreativity into their work. Additionally, rather than simply using realism as a goal, is it becoming possible to computationally model knowledge from other expression-based sources including artists, musicians and designers, to go beyond communication to creative expression.
39#
發(fā)表于 2025-3-28 08:54:38 | 只看該作者
40#
發(fā)表于 2025-3-28 14:26:07 | 只看該作者
Motion Synthesis Using Style-Editable Inverse Kinematics space to generate the required motions meeting user-defined space constraints at key-frames. Our approach can also allow users to edit motion style explicitly by specifying the style parameter. The experimental results demonstrate the effectiveness of this approach which can be used for interactive motion editing.
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