找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Intelligent Technologies for Interactive Entertainment; 8th International Co Ronald Poppe,John-Jules Meyer,Mehdi Dastani Conference proceed

[復(fù)制鏈接]
查看: 8749|回復(fù): 52
樓主
發(fā)表于 2025-3-21 16:08:36 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Intelligent Technologies for Interactive Entertainment
副標(biāo)題8th International Co
編輯Ronald Poppe,John-Jules Meyer,Mehdi Dastani
視頻videohttp://file.papertrans.cn/471/470120/470120.mp4
概述Includes supplementary material:
叢書名稱Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engi
圖書封面Titlebook: Intelligent Technologies for Interactive Entertainment; 8th International Co Ronald Poppe,John-Jules Meyer,Mehdi Dastani Conference proceed
描述.This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies..
出版日期Conference proceedings 2017
關(guān)鍵詞3D; arts and humanities; artificial intelligence; education; game design; gesture interfaces; human-center
版次1
doihttps://doi.org/10.1007/978-3-319-49616-0
isbn_softcover978-3-319-49615-3
isbn_ebook978-3-319-49616-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
issn_series 1867-8211
copyrightICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
The information of publication is updating

書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)




書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment網(wǎng)絡(luò)公開度




書目名稱Intelligent Technologies for Interactive Entertainment網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment被引頻次




書目名稱Intelligent Technologies for Interactive Entertainment被引頻次學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment年度引用




書目名稱Intelligent Technologies for Interactive Entertainment年度引用學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋




書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:26:22 | 只看該作者
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engihttp://image.papertrans.cn/i/image/470120.jpg
板凳
發(fā)表于 2025-3-22 04:12:33 | 只看該作者
地板
發(fā)表于 2025-3-22 06:42:52 | 只看該作者
Game,School. Teaching Through Gaming and Mobile-Based Tutoring Systemseaching trends: Virtual Learning Environments (VLEs) and Intelligent Pedagogical Agents (IPAs). We additionally present an Android application that uses the IPA as a standalone application as an initial step towards the realization of such an architecture.
5#
發(fā)表于 2025-3-22 11:55:37 | 只看該作者
978-3-319-49615-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
6#
發(fā)表于 2025-3-22 13:35:17 | 只看該作者
Intelligent Technologies for Interactive Entertainment978-3-319-49616-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
7#
發(fā)表于 2025-3-22 20:51:18 | 只看該作者
8#
發(fā)表于 2025-3-22 21:19:53 | 只看該作者
Interactive Advertisements in an IoT Erat the attitude towards a TV ad interacting with a robot is positive when compared to the absence of interaction. Furthermore, we sketch the interaction space of TV ads and generally TV content with smart objects.
9#
發(fā)表于 2025-3-23 01:35:01 | 只看該作者
Conference proceedings 2017nt novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies..
10#
發(fā)表于 2025-3-23 07:13:05 | 只看該作者
1867-8211 gies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The pap
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-2-5 09:39
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
盘山县| 新民市| 甘洛县| 克拉玛依市| 根河市| 酉阳| 谢通门县| 南川市| 沛县| 安国市| 永城市| 静海县| 吴川市| 咸宁市| 年辖:市辖区| 西丰县| 宜州市| 陵川县| 遂宁市| 襄汾县| 随州市| 九龙县| 滦南县| 伊川县| 安宁市| 开江县| 金沙县| 曲阳县| 股票| 乌拉特后旗| 禄丰县| 图木舒克市| 聂拉木县| 嘉黎县| 青海省| 特克斯县| 乃东县| 深州市| 孝昌县| 龙川县| 凌云县|