找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Game-Based Learning Across the Lifespan; Cross-Generational a Margarida Romero,Kimberly Sawchuk,Hubert Ouellet Book 2017 The Editor(s) (if

[復(fù)制鏈接]
樓主: 可樂
11#
發(fā)表于 2025-3-23 10:58:32 | 只看該作者
12#
發(fā)表于 2025-3-23 14:01:17 | 只看該作者
13#
發(fā)表于 2025-3-23 21:00:21 | 只看該作者
2567-8086 ies for age-specific game design, development, implementatio.The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficultie
14#
發(fā)表于 2025-3-24 00:00:01 | 只看該作者
Promoting Intergenerational Participation Through Game Creation Activities,the Québec City metropolitan area used making a game to bring together the life narrative of an older adult who had immigrated to Québec with secondary level students. The second and third occurrences were held during the . (SGISS) in August, 2015, reuniting participants starting from secondary leve
15#
發(fā)表于 2025-3-24 04:55:11 | 只看該作者
16#
發(fā)表于 2025-3-24 09:48:45 | 只看該作者
Learning in Later Life While Engaging in Cross-Generational Digital Content Creation and Playful Ed through digital technologies) and a number of different topics (ranging from contemporary digital technologies to literature and arts), while actively creating digital content and playing online digital games. The results show the potential of playful learning activities, and the importance of both
17#
發(fā)表于 2025-3-24 10:56:44 | 只看該作者
Digital Games as a Means of Raising Awareness About Ageism and Gender Discrimination: Three Principn creation and game selection processes for teachers as well as design choices for game developers. The independent digital game development scene served as the primary source for the development of the model. Because games revolving around age- and aging-related topics appear to be exceedingly rare
18#
發(fā)表于 2025-3-24 18:19:54 | 只看該作者
2567-8086 d for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations..978-3-319-82431-4978-3-319-41797-4Series ISSN 2567-8086 Series E-ISSN 2567-8485
19#
發(fā)表于 2025-3-24 21:50:02 | 只看該作者
20#
發(fā)表于 2025-3-25 01:15:03 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 02:33
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
乌苏市| 怀集县| 芷江| 洛南县| 梧州市| 吴江市| 福海县| 龙山县| 惠东县| 安平县| 偃师市| 灵丘县| 莱州市| 高平市| 易门县| 定西市| 隆子县| 洪洞县| 芦溪县| 莱芜市| 都匀市| 瑞丽市| 隆安县| 分宜县| 桓仁| 石台县| 林州市| 武夷山市| 汨罗市| 潼关县| 洱源县| 轮台县| 哈巴河县| 茌平县| 涟水县| 山东省| 中江县| 乌兰县| 两当县| 浦江县| 藁城市|