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Titlebook: Game User Experience Evaluation; Regina Bernhaupt Book 2015 Springer International Publishing Switzerland 2015 Game Design and Development

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發(fā)表于 2025-3-28 17:38:23 | 只看該作者
42#
發(fā)表于 2025-3-28 22:18:55 | 只看該作者
Myth 8: Free Markets Protect Democracynology supported. In this overview, we provide a sense of the challenges and opportunities involved when designing for this particular area, using good empirical grounding and presenting a framework in the form of lenses through which to think about the design of co-located physical social games.
43#
發(fā)表于 2025-3-29 00:46:23 | 只看該作者
User Experience Evaluation Methods in the Games Development Life Cycle,r the evaluation of social game play or exertion games. Summarizing the contributions in this book, a user-experience centered game development is presented, allowing readers to understand when in the life cycle to apply what kind of UX evaluation methods.
44#
發(fā)表于 2025-3-29 06:37:34 | 只看該作者
Behavioral Telemetry in Games User Researchrom an introductory, top-down perspective. The chapter also introduces data mining as a toolbox that is available for analyzing large or small telemetry datasets. Finally, several case studies are used to showcase examples of how behavioral telemetry data can be used to evaluate game design in order to optimize the user experience.
45#
發(fā)表于 2025-3-29 09:51:16 | 只看該作者
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發(fā)表于 2025-3-29 11:56:28 | 只看該作者
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發(fā)表于 2025-3-29 17:21:34 | 只看該作者
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發(fā)表于 2025-3-29 23:37:16 | 只看該作者
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