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Titlebook: Extended Reality; First International Lucio Tommaso De Paolis,Pasquale Arpaia,Marco Sacc Conference proceedings 2022 Springer Nature Switz

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樓主: Harrison
11#
發(fā)表于 2025-3-23 10:29:21 | 只看該作者
A VR Multiplayer Application for?Fire Fighting Training Simulationsof dangerous situations is a priority in different sectors, from maritime, airport and military to schools, offices. The application of Virtual Reality (VR) technologies, as a substitute or complement to traditional teaching methods, is a relevant topic both for researchers and companies specialized
12#
發(fā)表于 2025-3-23 14:02:30 | 只看該作者
Effects of Head Rotation and Depth Enhancement in Virtual Reality User-Scene Interaction and updates its output accordingly. When operating on PC and console games, interaction is typically triggered by hand-controllers’ buttons, including joysticks. When wearing a head-mounted display (HMD), user’s head-position can also prompt interaction, e.g. viewpoint changes. This is a major diff
13#
發(fā)表于 2025-3-23 20:41:11 | 只看該作者
Are We Ready for Take-Off ? Learning Cockpit Actions with VR Headsetstation and actions, the faster, safer, and cost-effective the training. Active learning with pilot training includes searching tasks and memorization ability. These aspects then need to be incorporated into the flight simulator training. The use of virtual reality (VR) technologies can in principle
14#
發(fā)表于 2025-3-23 23:21:25 | 只看該作者
Virtual Reality as a Collaborative Tool for Digitalised Crime Scene Examinationvidential value. In this context, accurate documentation of the scene(s) is fundamental, when subsequent analysis is required for comparison and evaluative purposes..This technical note reports a virtual reality framework developed in Unity 3D targeting a low-cost Virtual Reality (VR) head-mounted d
15#
發(fā)表于 2025-3-24 05:13:03 | 只看該作者
A Virtual Reality Application for Stress Reduction: Design and First Implementation of ERMES Projecth different health problems, in situations of isolation, burnout, and under high-stress levels. This paper presents the current state of work on the development of the ERMES project, which involves the creation of immersive, interactive virtual scenarios with the possibility of performing several in
16#
發(fā)表于 2025-3-24 08:06:20 | 只看該作者
Efficient and Secure Transmission of Digital Data in the 5G Era has significantly increased, and it becomes necessary to preserve privacy when using digital images or videos, for example in the current social networks or, even more, in those based on Virtual and Augmented reality that soon will take the place of the current ones. In this paper we explore a unif
17#
發(fā)表于 2025-3-24 12:54:03 | 只看該作者
18#
發(fā)表于 2025-3-24 15:52:16 | 只看該作者
https://doi.org/10.1007/978-3-031-15546-83D; augmented reality; computer networks; computer systems; computer vision; Extended Reality; HCI; Human-C
19#
發(fā)表于 2025-3-24 19:25:16 | 只看該作者
20#
發(fā)表于 2025-3-24 23:59:39 | 只看該作者
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