找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Design, Learning, and Innovation; 8th EAI Internationa Eva Brooks,Anders Kalsgaard M?ller,Emma Edstrand Conference proceedings 2024 ICST In

[復制鏈接]
樓主: 遮蔽
31#
發(fā)表于 2025-3-26 23:43:42 | 只看該作者
32#
發(fā)表于 2025-3-27 02:56:51 | 只看該作者
33#
發(fā)表于 2025-3-27 06:02:52 | 只看該作者
Toward Organizational Design PrinciplesThis study investigates the first steps of this transformation through a project on pedagogical innovations in a university setting. The research questions examined are as follows: What type of knowledge is gained from an explorative design approach to knowledge generation during educational develop
34#
發(fā)表于 2025-3-27 12:49:00 | 只看該作者
A Participatory Research Approach Applying Video Stories and Sketchesxplore whether and how the two methods can provide a space of inquiry and broaden the insight into a phenomenon from a research perspective. The empirical data are derived from a research and development project exploring the transition processes of young people leaving their childhood homes. The th
35#
發(fā)表于 2025-3-27 16:58:11 | 只看該作者
36#
發(fā)表于 2025-3-27 18:50:02 | 只看該作者
STEM Self-efficacy for Pre-service Social Educatorshe methods of double stimulation. In the study pre-service social educators build and program an automated greenhouse. The double stimulation method provides the pre-service social educators with the help of a booklet, which they can use if they get stuck on a task. The number of participants was 14
37#
發(fā)表于 2025-3-28 00:37:55 | 只看該作者
38#
發(fā)表于 2025-3-28 06:04:52 | 只看該作者
Co-designing VR Game Content for Sustainability EducationVR-game, with the notion of “by students for students”, showed increased motivation towards developing the VR-game as co-designer. Categorizing, analyzing, and reviewing their spoken word in transcriptions, written, and drawn down ideas - resulted in several applicable ideas and materials for furthe
39#
發(fā)表于 2025-3-28 08:32:51 | 只看該作者
Exploration Games: Can Game-Guided Systems Support Users in Automated Exhibition Sites?visitor conduct at exhibitions, morphing them into avid knowledge seekers. We challenge the adequacy of current user experience models in portraying exhibitions striving to provide both enlightenment and an immersive experience. Consequently, we introduce a framework for museum interactions that dee
40#
發(fā)表于 2025-3-28 11:15:23 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 14:24
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復 返回頂部 返回列表
东源县| 东港市| 浪卡子县| 兴国县| 仙桃市| 四会市| 黑水县| 荔波县| 达孜县| 兰考县| 淄博市| 昌江| 琼结县| 丰顺县| 东港市| 泌阳县| 泊头市| 龙山县| 锡林郭勒盟| 定结县| 新巴尔虎右旗| 黄梅县| 汉沽区| 赣州市| 个旧市| 五大连池市| 锡林浩特市| 县级市| 翼城县| 涟水县| 大足县| 包头市| 广丰县| 应城市| 龙岩市| 衡阳县| 平安县| 贵州省| 三河市| 桦甸市| 台安县|