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Titlebook: Does Playing Video Games Make Players More Violent?; Barrie Gunter Book 2016 The Editor(s) (if applicable) and The Author(s) 2016 Video ga

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樓主: tornado
11#
發(fā)表于 2025-3-23 13:43:53 | 只看該作者
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發(fā)表于 2025-3-23 16:55:16 | 只看該作者
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發(fā)表于 2025-3-23 19:28:45 | 只看該作者
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發(fā)表于 2025-3-23 23:00:35 | 只看該作者
Can Video Games Promote Good Behaviour?,al themes can weaken or diminish these effects. Important questions are raised about whether prosocial and antisocial themes can counteract each other across video games, or even when they are both featured in the same games. More evidence is needed on this point, but early signs suggest that these different effects might cancel each other out.
15#
發(fā)表于 2025-3-24 04:48:49 | 只看該作者
Do Players Respond Similarly to All Video Violence?, how viewers respond to televised violence, and some evidence has begun to emerge that the same could be true of video game violence. Once again, more research is needed here to produce a comprehensive taxonomy of the types of video game violence that might pose the worst risk to players.
16#
發(fā)表于 2025-3-24 07:06:16 | 只看該作者
What Is the Overall State of Evidence Concerning the Effects of Violent Video Games,chapter examines the positions adopted by major evidence reviews and meta-analyses, and finds that there remain conflicted positions. Thus, there is no overall agreement about the nature and strength of the effects of playing violent video games.
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發(fā)表于 2025-3-24 12:09:29 | 只看該作者
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發(fā)表于 2025-3-24 16:38:26 | 只看該作者
Cornelia Denz,Michael Schwab,Carsten Weilnauts in which an individual was involved, or secondary data on a macro-level, derived from official crime statistics and other relevant societal data. The evidence for violent video game effects on social violence is mixed, and the case for harm has not been proven.
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發(fā)表于 2025-3-24 22:31:22 | 只看該作者
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發(fā)表于 2025-3-24 23:36:04 | 只看該作者
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