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Titlebook: Digital Humanities and New Ways of Teaching; Anna Wing-bo Tso Book 2019 Springer Nature Singapore Pte Ltd. 2019 Digital Humanities.Digital

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發(fā)表于 2025-3-25 05:58:56 | 只看該作者
Digital Storytelling Using Both Keyboard and Penclusive for aesthetic and technological reasons as well as for the practical needs of individual learners. This chapter shares three case studies from an undergraduate creative writing class using blended model of pen and paper, social media, and Blackboard, an online learning platform. Storyboards
22#
發(fā)表于 2025-3-25 08:29:16 | 只看該作者
23#
發(fā)表于 2025-3-25 12:22:12 | 只看該作者
Book 2019mean for all the stakeholders involved and for the ways in which humanities subjects are understood. Part 1 of this volume begins with a broad perspective on digital humanities and discusses the current status of the field in Asia, Canada and Europe. Then, with a special focus on new literacies, edu
24#
發(fā)表于 2025-3-25 18:06:01 | 只看該作者
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發(fā)表于 2025-3-25 23:27:47 | 只看該作者
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發(fā)表于 2025-3-26 00:58:26 | 只看該作者
Murniati Mukhlisin,Rifka Mustafida entries have been edited with Written Cantonese descriptions, examples, and translations as of June 2017. Given the nature of the project and the member composition?– a language with no authority to fall back on and most members with no formal linguistics or lexicographical training?– we adhere to
27#
發(fā)表于 2025-3-26 07:07:36 | 只看該作者
28#
發(fā)表于 2025-3-26 10:15:46 | 只看該作者
Anis Pattanaprichawong,Sulaiman Dorlohhe acquisition of a second language (L2). This chapter begins with some brief discussion of gamer talk characteristics, followed by an explicit focus on gamer slang (“l(fā)udolects”), and then, with the aid of questionnaire findings and some literature reviews, goes on to explore the bigger picture: gam
29#
發(fā)表于 2025-3-26 16:39:36 | 只看該作者
30#
發(fā)表于 2025-3-26 17:31:31 | 只看該作者
Performance of Agriculture in Uttar Pradeshs, and resources do enhance visitors’ engagement, regardless of the different education levels or fine arts backgrounds of the exhibition visitors. However, in terms of narrative design and meaning making, most visitors reflected that digital platforms may sometimes overwhelm the core content they r
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