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Titlebook: Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability; 25th Australian Comp Theodor Wyeld,Paul Calder

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發(fā)表于 2025-3-26 23:16:11 | 只看該作者
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A Non-domain Specific Spatial Ability Test for Gamers Using Drawing and a Mental Rotation Tasklay 2D or 3D games for less than 1 hr a week/month) and their ability to draw what they see. Participants completed a drawing task, a series of spatial cognition tests, and reported on their gaming habits. Gamers tended to perform better than non-gamers in both the spatial reasoning tests and the dr
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MolyPoly: A 3D Immersive Gesture Controlled Approach to Visuo-Spatial Learning of Organic Chemistryhands-on experience with molecular chemistry kits. We have developed a basic 3D molecule construction simulation, called .. The system was designed to augment the teaching of organic chemistry by helping students grasp the concepts of chemistry through visualisation in an immersive environment, 3D n
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0302-9743 e on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013..The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction
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