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Titlebook: Beginning Python Games Development, Second Edition; With PyGame Harrison Kinsley,Will McGugan Book 2015Latest edition Will McGugan and Harr

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發(fā)表于 2025-3-23 13:32:43 | 只看該作者
,Leitfaden für ein erfolgreiches ,,her and sends audio to your speakers. Then there are the input devices, such as the keyboard, mouse, and joystick(s), and a variety of other electronic gizmos—all of which are essential in making a game.
12#
發(fā)表于 2025-3-23 13:58:51 | 只看該作者
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發(fā)表于 2025-3-23 18:53:58 | 只看該作者
https://doi.org/10.1007/978-3-322-86838-1racters (NPCs)—characters that appear to act with a degree of intelligence or awareness in the game. The process of creating these NPCs is called artificial intelligence (AI). In this chapter, we will explore some simple techniques that you can use to give your game characters a life of their own.
14#
發(fā)表于 2025-3-23 23:13:24 | 只看該作者
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發(fā)表于 2025-3-24 05:00:02 | 只看該作者
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發(fā)表于 2025-3-24 08:13:51 | 只看該作者
Take Me to Your Leader,racters (NPCs)—characters that appear to act with a degree of intelligence or awareness in the game. The process of creating these NPCs is called artificial intelligence (AI). In this chapter, we will explore some simple techniques that you can use to give your game characters a life of their own.
17#
發(fā)表于 2025-3-24 12:13:06 | 只看該作者
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發(fā)表于 2025-3-24 15:35:44 | 只看該作者
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發(fā)表于 2025-3-24 21:34:44 | 只看該作者
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發(fā)表于 2025-3-25 00:13:13 | 只看該作者
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