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Titlebook: Artificial Life and Computational Intelligence; First Australasian C Stephan K. Chalup,Alan D. Blair,Marcus Randall Conference proceedings

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樓主: 厭氧
41#
發(fā)表于 2025-3-28 17:58:48 | 只看該作者
Julie D. Lemetayer,Jane E. Sykesrameter varying systems. The scheme consists of a closed-loop system with an estimator-based feedback tracking controller that combines healthy sensor-estimator pairings via a fusion algorithm. Faulty sensors are detected and discarded based on a set separation criterion, which considers both model
42#
發(fā)表于 2025-3-28 22:20:04 | 只看該作者
Silvia Colombo,Alessandra Fondati anger or guilt—can influence the decision process. Recently two human experiments were conducted to gain insight into what effect, if any, emotions have on decision making in public goods and group competition games. In this paper we present a simple computer model that emulates those game-theoreti
43#
發(fā)表于 2025-3-29 00:48:36 | 只看該作者
Papules, Pustules, Furuncles and Crustsmental damage to close natural resources. Fishers who depend on those natural resources get the opportunity to influence the aquaculture expansion through complaints about the municipality’s coastal plan. Statistics show that fishers don’t complain as much as expected. This work aims to investigate
44#
發(fā)表于 2025-3-29 03:13:38 | 只看該作者
Erratum to: Füst Felix zu Schwarzenbergrules which, when applied to a maze configuration, produce level layouts with desired maze-like properties. The advantages of this technique is that once a CA rule set has been evolved, it can quickly generate varying instances of maze-like level layouts with similar properties in real time.
45#
發(fā)表于 2025-3-29 09:27:54 | 只看該作者
Erratum to: Das Fürsenhaus Schwarzenberg gaze tracking accuracy and reduce the required user engagement with eye tracking calibration procedures. The approach derives absolute Point of Regard (POR) from the angular velocity of the eyes without user engaged calibration of drift. The method involves reduction of a hypothesis set for the 3D
46#
發(fā)表于 2025-3-29 14:45:32 | 只看該作者
47#
發(fā)表于 2025-3-29 19:04:14 | 只看該作者
48#
發(fā)表于 2025-3-29 19:52:13 | 只看該作者
Egbert Brieskorn,Walter Purkert visual screen elements, sound also plays an important role in providing additional information to a player when completing various game tasks. This preliminary study focuses on the use of informative sound in the popular multiplayer online battle arena game, Dota 2. Our initial results indicate tha
49#
發(fā)表于 2025-3-30 02:26:01 | 只看該作者
50#
發(fā)表于 2025-3-30 04:37:21 | 只看該作者
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