找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Artificial Intelligence in Education; 21st International C Ig Ibert Bittencourt,Mutlu Cukurova,Eva Millán Conference proceedings 2020 Sprin

[復(fù)制鏈接]
樓主: 水平
31#
發(fā)表于 2025-3-26 23:54:57 | 只看該作者
32#
發(fā)表于 2025-3-27 04:58:33 | 只看該作者
Using Motion Sensors to Understand Collaborative Interactions in Digital Fabrication Labsn to work on their projects, facilitators have to strike a difficult balance between micromanaging them and letting the community support itself. In this paper, we explore how Kinect sensors can continuously monitor students’ collaborative interactions so that instructors can gain a more comprehensi
33#
發(fā)表于 2025-3-27 08:59:31 | 只看該作者
Student Dropout Predictioninstitutions, and being able to predict it could help to alleviate its social and economic costs. To address this problem we developed a tool that, by exploiting machine learning techniques, allows to predict the dropout of a first-year undergraduate student. The proposed tool allows to estimate the
34#
發(fā)表于 2025-3-27 13:06:16 | 只看該作者
35#
發(fā)表于 2025-3-27 17:17:06 | 只看該作者
Impact of Methodological Choices on the Evaluation of Student Modelssetting. Such issues may seem like technical details, and they do not get much attention in published research. Nevertheless, their impact on experiments can be significant. We report experiments with six models for predicting problem-solving times in four introductory programming exercises. Our foc
36#
發(fā)表于 2025-3-27 18:24:03 | 只看該作者
37#
發(fā)表于 2025-3-28 00:17:31 | 只看該作者
38#
發(fā)表于 2025-3-28 04:34:30 | 只看該作者
Using Neural Tensor Networks for Open Ended Short Answer Assessment systems. The approach was evaluated on data collected using a dialogue based intelligent tutoring system (ITS). Particularly, we have experimented with different assessment models that were trained using features generated from knowledge graph embeddings derived with NTN. Our experiments showed tha
39#
發(fā)表于 2025-3-28 09:45:56 | 只看該作者
40#
發(fā)表于 2025-3-28 10:30:38 | 只看該作者
To Tailor or Not to Tailor Gamification? An Analysis of the Impact of Tailored Game Elements on Learenerally accepted that in order to be effective, gamification should be tailored to users. Currently, most systems adapt by assigning different game elements based on a single learner profile (e.g. dominant player type, personality or gender). However, there is no study yet that analyse the effect o
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-26 12:14
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
博乐市| 云霄县| 漯河市| 绿春县| 长治市| 壤塘县| 长岛县| 齐齐哈尔市| 祁东县| 乐昌市| 亳州市| 静宁县| 西青区| 雅江县| 太白县| 天祝| 屏边| 大名县| 苍梧县| 楚雄市| 习水县| 出国| 方城县| 保山市| 石城县| 许昌县| 宜城市| 广东省| 怀集县| 会理县| 大方县| 潜江市| 洛阳市| 攀枝花市| 墨江| 怀化市| 庆云县| 阿克苏市| 根河市| 辰溪县| 伊春市|