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Titlebook: 3D Integration for NoC-based SoC Architectures; Abbas Sheibanyrad,Frédéric Pétrot,Axel Jantsch Book 2011 Springer Science+Business Media,

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發(fā)表于 2025-3-23 10:52:25 | 只看該作者
https://doi.org/10.1007/978-3-031-36249-1V) vertical interconnection technology, which is emerging as the most promising technology enabler for 3D integration. We then present methodologies and tools for automated 3D interconnect design, focusing on application-specific NoC synthesis for 3D ICs. 3D-NoC synthesis consists of finding the bes
12#
發(fā)表于 2025-3-23 15:35:32 | 只看該作者
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發(fā)表于 2025-3-23 19:49:44 | 只看該作者
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發(fā)表于 2025-3-24 01:58:17 | 只看該作者
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發(fā)表于 2025-3-24 02:22:42 | 只看該作者
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發(fā)表于 2025-3-24 09:08:37 | 只看該作者
Physical Analysis of NoC Topologies for 3-D Integrated Systemsvelopment kit. Author, Android columnist, developer, and community advocate .Mark L. Murphy. will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services.. .978-1-4302-3297-1978-1-4302-3298-8
17#
發(fā)表于 2025-3-24 14:14:16 | 只看該作者
the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, location-based feature sets using GPS. .You’ll be drawing data live from the In
18#
發(fā)表于 2025-3-24 15:16:26 | 只看該作者
Design of Application-Specific 3D Networks-on-Chip Architecturess a treadmill which transmitted data to a connected Android device and a huge tilt labyrinth, which could be controlled with an Android device. Shortly after the event, the first DIY projects surfaced which already showed the great potential of the ADK.
19#
發(fā)表于 2025-3-24 22:36:00 | 只看該作者
3D Network on Chip Topology Synthesis: Designing Custom Topologies for Chip Stackses contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you‘ll also learn about inserting perspectives using cameras and including audio in your game app. .978-1-4302-5830-8978-1-4302-5831-5
20#
發(fā)表于 2025-3-25 01:25:50 | 只看該作者
Influence of Stacked 3D Memory/Cache Architectures on GPUs scratch, based on Canvas API and OpenGL ES.Create a full-featured 3D game.Publish your games, get crash reports, and support your users.Complete your own playable 2D OpenGL games.Who This Book Is For.People with a basic knowledge of Java who want to write games on the Android platform. It also offe
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